(C) Copyright 2011-2024 by Adalin B.V.

The Original Charleston


AeonWave's R&B synthesis is not only capable of synthesizing an instrument but can actually simulate an entire instrument to a great extent, from the sound resonator up to the instrument as a whole, allowing adjustments to the tone color along the way.

Take a look at the Advanced Grooves instrument set for a comparison between a wave-table synthesizer and AeonWave's hybrid synthesizer.

Instruments are simulated using AeonWave's hybrid parametric tone generator. All instruments are mathematically recreated using a static timbre generator that combines sine waves and noise. Filters and effects simulate the instrument as a whole, including electric equipment and playback devices. Additional filters and effects like chorus, distortion, and compression can be applied to individual instruments and to the final mix. AeonWave also offers the option for asymmetric soft-clipping distortion, similar to that produced by tube amplifiers. A graphic equalizer is available for the final mixing stage.

Instruments produce a crystal-clear sound with excellent sound separation across the stereo spectrum. The bottom-end is not sharp, and the top-end is not flat, as described by Donald Fagen in the "Down the Rhodes Webisode"

There is no difference between pitching a note to a specific frequency and playing the note of that particular frequency. The note will always retain the characteristics of the instrument as if it were played at the specified note. In fact, this is how the software works internally, so there will never be a noticeable change in timbre when playing two adjacent notes.

Due to the way the synthesizer works internally, repetitive notes will not sound like a machine gun but will have a natural flow from one instance to another.



Customers can create any sound they wish:
timbre and filter and effects are freely adaptable for every note separately, and for the instrument as a whole.


The AeonWave MIDI support code supports almost all of the General MIDI 1.0 and General MIDI 2.0 and much of the GS MIDI and XG MIDI specifications. This includes the complete General MIDI 2.0 instrument set, all drum kits, a minimum of 16 notes polyphony per instrument maxing out at 88 note polyphony for the piano's with an unlimited note polyphony for all instruments combined. Up to 256 channels can be combined in a single piece by using both the port message and channel message.

Download the MIDI Implementation chart